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	<title>Comments on: Darklands (PC, 1992)</title>
	<link>http://www.thegamesofmylife.com/2005/11/09/darklands-pc-1992/</link>
	<description></description>
	<pubDate>Wed, 07 Jan 2009 08:54:16 +0000</pubDate>
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		<title>By: Baine</title>
		<link>http://www.thegamesofmylife.com/2005/11/09/darklands-pc-1992/#comment-8639</link>
		<dc:creator>Baine</dc:creator>
		<pubDate>Sun, 16 Nov 2008 07:22:48 +0000</pubDate>
		<guid>http://www.thegamesofmylife.com/2005/11/09/darklands-pc-1992/#comment-8639</guid>
		<description>Best RPG ever! 
Would make an awesome PSP port.
Hunting around, could only find sourceforge project called Darkworlds.

I think there's a pitch in there somewhere for Sony or Nintendo, could work as a mobile game aswell I guess if u dont mind J2ME lag.

Leave comments here if anyones interested, I'll follow up</description>
		<content:encoded><![CDATA[<p>Best RPG ever!<br />
Would make an awesome PSP port.<br />
Hunting around, could only find sourceforge project called Darkworlds.</p>
<p>I think there&#8217;s a pitch in there somewhere for Sony or Nintendo, could work as a mobile game aswell I guess if u dont mind J2ME lag.</p>
<p>Leave comments here if anyones interested, I&#8217;ll follow up</p>
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		<title>By: John</title>
		<link>http://www.thegamesofmylife.com/2005/11/09/darklands-pc-1992/#comment-8618</link>
		<dc:creator>John</dc:creator>
		<pubDate>Sun, 12 Oct 2008 00:30:54 +0000</pubDate>
		<guid>http://www.thegamesofmylife.com/2005/11/09/darklands-pc-1992/#comment-8618</guid>
		<description>Darklands..... Only the best darn RPG since 1993  -  that's all!</description>
		<content:encoded><![CDATA[<p>Darklands&#8230;.. Only the best darn RPG since 1993  -  that&#8217;s all!</p>
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		<title>By: Koko</title>
		<link>http://www.thegamesofmylife.com/2005/11/09/darklands-pc-1992/#comment-8613</link>
		<dc:creator>Koko</dc:creator>
		<pubDate>Tue, 23 Sep 2008 22:01:32 +0000</pubDate>
		<guid>http://www.thegamesofmylife.com/2005/11/09/darklands-pc-1992/#comment-8613</guid>
		<description>You should try Mount&#38;Blade :)</description>
		<content:encoded><![CDATA[<p>You should try Mount&amp;Blade <img src='http://www.thegamesofmylife.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /></p>
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		<title>By: Sam</title>
		<link>http://www.thegamesofmylife.com/2005/11/09/darklands-pc-1992/#comment-8604</link>
		<dc:creator>Sam</dc:creator>
		<pubDate>Wed, 10 Sep 2008 04:25:25 +0000</pubDate>
		<guid>http://www.thegamesofmylife.com/2005/11/09/darklands-pc-1992/#comment-8604</guid>
		<description>I was really young when I played this game.. it was really deep, this game and dune 2 were my first computer games.</description>
		<content:encoded><![CDATA[<p>I was really young when I played this game.. it was really deep, this game and dune 2 were my first computer games.</p>
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		<title>By: Kren</title>
		<link>http://www.thegamesofmylife.com/2005/11/09/darklands-pc-1992/#comment-4045</link>
		<dc:creator>Kren</dc:creator>
		<pubDate>Wed, 31 Jan 2007 23:36:30 +0000</pubDate>
		<guid>http://www.thegamesofmylife.com/2005/11/09/darklands-pc-1992/#comment-4045</guid>
		<description>The description reminds me of Dungeon Masters II.
I've never found Dungeon Masters (I) and I'm pretty sure they never made a III, but skills developed with USE. 
There IS real magic in it though, but instead of clicking this button or that you'd have to "Recite" the spell using certain symbols in certain orders. (Hard to explain.)
Mythical creatures were available as well, and there were rumors that you could steal from the shops, but I could never figure out how, and if you killed the shop keeper, well... you were out of luck.
Either way, a friend and I dedicated many a weekend to that game. 

They just don't make 'em like they used to.</description>
		<content:encoded><![CDATA[<p>The description reminds me of Dungeon Masters II.<br />
I&#8217;ve never found Dungeon Masters (I) and I&#8217;m pretty sure they never made a III, but skills developed with USE.<br />
There IS real magic in it though, but instead of clicking this button or that you&#8217;d have to &#8220;Recite&#8221; the spell using certain symbols in certain orders. (Hard to explain.)<br />
Mythical creatures were available as well, and there were rumors that you could steal from the shops, but I could never figure out how, and if you killed the shop keeper, well&#8230; you were out of luck.<br />
Either way, a friend and I dedicated many a weekend to that game. </p>
<p>They just don&#8217;t make &#8216;em like they used to.</p>
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		<title>By: UK_John</title>
		<link>http://www.thegamesofmylife.com/2005/11/09/darklands-pc-1992/#comment-4035</link>
		<dc:creator>UK_John</dc:creator>
		<pubDate>Sun, 28 Jan 2007 18:11:52 +0000</pubDate>
		<guid>http://www.thegamesofmylife.com/2005/11/09/darklands-pc-1992/#comment-4035</guid>
		<description>Darklands, so good I am still playing it! (Not the same game, but the game has never left my hard drive!) This game has saved me £100's over the years as I have come back to it time and time again rather than buy the shallow insipid modern games we now get! The character building was a story in itself and you could easily spend hours just building what you believe to be 'perfect' characters! It was hard to do that though as the world was so real that you could never be sure of having one of your party wounded by a 'lucky' arrow hit and be out of the fight just when you need him. nothing was ever certain in the world of Darklands!

I also would point out two other Microprose games that used the Pirates engine (or version thereof!) and they are 'Sea Rogue' (1994), the only Undersea Treasure Hunter simulation ever written! Hunt for the Titantic or the Bismark, but watch out for sharks and evil competitors! The other title is 'Sword of the Samurai' a simulation of Japan in the era of the Shogun and Dyamo. Can you (and your children and grandchildren!) rise through the ranks and become leader of all of Japan? Well, if you don't find a wife and have some male children and if you don't raise an army and if you don't do the right think diplomatically, then no, you won't!

All these games are of a similar style, open ended, extremely well researched and life-like and all with great great gameplay!</description>
		<content:encoded><![CDATA[<p>Darklands, so good I am still playing it! (Not the same game, but the game has never left my hard drive!) This game has saved me £100&#8217;s over the years as I have come back to it time and time again rather than buy the shallow insipid modern games we now get! The character building was a story in itself and you could easily spend hours just building what you believe to be &#8216;perfect&#8217; characters! It was hard to do that though as the world was so real that you could never be sure of having one of your party wounded by a &#8216;lucky&#8217; arrow hit and be out of the fight just when you need him. nothing was ever certain in the world of Darklands!</p>
<p>I also would point out two other Microprose games that used the Pirates engine (or version thereof!) and they are &#8216;Sea Rogue&#8217; (1994), the only Undersea Treasure Hunter simulation ever written! Hunt for the Titantic or the Bismark, but watch out for sharks and evil competitors! The other title is &#8216;Sword of the Samurai&#8217; a simulation of Japan in the era of the Shogun and Dyamo. Can you (and your children and grandchildren!) rise through the ranks and become leader of all of Japan? Well, if you don&#8217;t find a wife and have some male children and if you don&#8217;t raise an army and if you don&#8217;t do the right think diplomatically, then no, you won&#8217;t!</p>
<p>All these games are of a similar style, open ended, extremely well researched and life-like and all with great great gameplay!</p>
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