Those 3 games have arrived, 2 days ago, but due to work (and work and work), I haven’t had almost any time to play them. Still, here are a few initial impressions:
Civilization IV
I love the new interface, presentation and music. And the new technologies narration by Leonard Nimoy is fantastic. However, I haven’t had much time to dwell into the game itself. Most of what I know about it is from reviews.
Civics come from Sid Meier’s Alpha Centauri, though it was called “Social Engineering” there.
Religion is a new concept in the Civ series, and it basically works these way: the first civilization to get to each of 7 particular technologies (e.g. Meditation for Buddhism, Polytheism for Hinduism, and so on) has one of its cities become a “holy site” for that religion (think Mecca or Jerusalem). The religion then spreads through trade routes, including to other civilizations. Cities can have citizens of several faiths, and you can build temples. You can also build missionaries to influence other cities (especially those of other players) more directly.
Both civics and religion are used in diplomacy - civs tend to like other civs with the same state religion, or using the same civics, more - and the other way around. They may even suggest changes to yours - such as Mao asking you to change to State Property. And you can also suggest changes to them.
Religions are, in game terms, the same. Political correctness and all that. Not like Europa Universalis 2, where each religion had particular bonuses and penalties…
Rome: Total War - Barbarian Invasion
Looks extremely promising, but my puny PC can’t really handle R:TW decently. Although load times are better than Medieval’s, the battles are much less smooth. And I have to lower the detail a lot for it to be playable - which, oddly enough, makes it look worse than M:TW (with maximum detail).
One to “devour” when I get a newer PC. Must… get… rich…
Fire Emblem: Path of Radiance
Only played through the first 2 missions (including the training one), so I have seen virtually nothing of the game. It’s like Final Fantasy Tactics / Shining Force - either a tactical RPG, or a tactical strategy game with heavy RPG elements. Lots and lots of classes, weapons and so on, with a nice story, and turn-based. Looks great, but I’ll only have anything to “report” after I spend some more time with it. Work, work, work…




I remember getting so addicted to Civ II that I’d spend probably 20 hours a week playing it… I can’t pick up Civ 4 for fear of the same.
Wise words, mojotek