Archive for the 'PC games' Category

Jets’n'Guns: Gold Edition

Well, as my first post, I’d like to point out something I just found out about.

Rake in Grass has just launched an expansion pack for their great game, Jets’n'Guns!!

More of a “ok, the game’s as it should’ve been now” than a “hey, new stuff!” package, the so-called Gold Edition brings new features (well, duh ^_^’) like:

  1. the game now supports 800×600 resolution, which means more baddies on the screen, more items onscreen in the shop, etc.;
  2. More weapons, more foes, more ships, twice as long story mode and more music from the norse gods Machinae Supremacy (among others)!

If you like side-scrolling, R-type-like shooters with very nice graphics, excellent gameplay and are known to have the occasional bit of spare time on your hands, make your way to the game’s website and indulge yourself on an early holiday gift.

Consider this though: if you already own the “not gold” version of Jets’n'Guns, the Gold Version will cost you $9,95. If you do not (and shame on you if you don’t!), then it’s $29,95.

(Should you find yourself thinking “Weren’t the ads supposed to be on the right?”, I apologize: it’s my fault. I just saw this and made it my immediate priority to share it with the world in the appropriate medium, this blog.

My next posts will be much better, believe me :) )

[it was already quite good, but… you forgot the link. :) Here it is: Jets’n'Guns. - Dehumanizer]

PC games for 2006

I found a thread on GameSpot with incredible screens from PC games announced for 2006. Go there and drool…

Medieval: Total War 2

Now this looks interesting… :)

Medieval: Total War 2

As you may remember, the first Medieval: Total War is one of the “Games of my Life”, and, IMO, one of the best strategy games of all time. A second version of it (it’s Creative Assembly’s first sequel ever) should be really amazing.

Here is the MTW2 official page, with lots of great screenshots. Unfortunately, they still insist on showing only battle images, and I’m even more interested in the campaign - which sounds amazing, from the description, but I’d like to see some of it. It’s probably not coded yet, I guess. :)

The bad news: it should be even more demanding than Rome: Total War, which my puny PC already can’t handle decently. I really must get around to getting rich. :)

Too little gaming… :(

For the last few weeks, I haven’t had almost any time for gaming, unfortunately. That’s why there’s not much new stuff here, and on the Revolution blog. :(

This weekend, though, I finally had some time, and divided my time between 3 games:

So, 2 strategy games, and a shoot ‘em up. Not bad. :)

I really wish I had more time, though…

Now playing: Jets’n'Guns

Jets’n'Guns is a shoot’em up. One of the best I’ve ever seen - I’d rather not say “the best” outright, but I sure can’t think of a better one right now.

Jets'n'Guns

It’s a mix between R-Type and Tyrian, being closer to the latter. Technically, it’s certainly the best I’ve seen, with fantastic graphics, sound, music (by Machinae Supremacy), and never slowing down in the slightest. It’s also extremely varied, with lots of different scenarios, levels, enemies, mission objectives, weapons, ship upgrades, and so on.

If you like shoot’em ups, you owe it to yourself to at least download the shareware version, from the official site. Me, I bought it in a second ($20), and I have zero regrets.

Back to Puzzle Pirates

Yup, I’m back. For some reason, from time to time I feel an overwhelming urge to play Puzzle Pirates again… weird, I know. I’m that guy in the center, though I’m now a little more well dressed than when that screenshot was taken. :)

Puzzle Pirates

Maybe it’s because it’s the only MMORPG where progress doesn’t depend mainly on time invested, but on skills.

Or the only one where almost everyone plays “in character”. Avast, ye landlubbers! Shiver me timbers! Yarrr! :D

What’s odd is that I don’t really like puzzle games (such as Tetris, Bejeweled, etc.) that much…

Finished Path of Radiance; now playing…

Ultima VII! Using Exult, an open source Ultima VII engine for modern operating systems (because the original game used a weird memory manager that only works in MS-DOS, and in very specific MS-DOS configurations, at that.)

Ultima VII

Continue reading ‘Finished Path of Radiance; now playing…’

Sonic Heroes: first impressions

I received it last Friday, for the GameCube, and played it yesterday for a couple of hours.

First, let me say that this is my first Sonic game since the original ones for the Megadrive (I have the 2 Sonic Adventures ordered, but one of them is back-ordered and so they haven’t arrived yet). This means that it’s also my first Sonic in 3D.

Sonic Heroes

From what I’ve played so far: the graphics are good. Not great, but good. Voice acting is… OK. The levels themselves look very, very nice, and the sense of speed is absolutely amazing. The camera, however, is quite poor - quite often you have to use your memory about what you’ve seen earlier, because you’re not seeing where you’re going - the camera takes too long to turn.

Even though the game is fully 3D, it plays (at least, so far - I’ve just got past the first boss) much like the old 2D games, in the sense that it’s quite linear - it’s always obvious where you have to go, and there’s not really any exploration, except to look for hidden areas and items. In other words, instead of free exploration like, say, Mario 64 or the 3D Zeldas, Sonic Heroes plays more like an “obstacle course”. A beautiful and varied one, though.

As you’ll know if you’ve read any (p)review or seen any ad for the game, you don’t just play one character, but a team of 3. There are 4 different teams, with slightly different storylines, goals, game styles and difficulty levels. Basically, however, each team has one “Speed” character, one “Power” character and one “Flight” character (for instance, in Team Sonic, they’re Sonic, Knuckles and Tails, respectively). In many parts of the game, you have to use a specific kind of character, though many challenges can be overcome with different characters, and sometimes you even get to choose paths, such as one which requires Power and one which requires Flight.

So far, I’m enjoying it, and thanks to its being a Player’s Choice game, it was quite cheap, too. :)






Bad Behavior has blocked 83 access attempts in the last 7 days.

Creative Commons Attribution-NonCommercial-NoDerivs 2.5 Portugal
Creative Commons Attribution-NonCommercial-NoDerivs 2.5 Portugal